![]() What should I do now and how many team members will I need? I would agree with the above suggestion of working your way up to it by creating smaller games: start by learning to create a basic 2d side-scroller and a chat program separately, then work on adding multi-player and supporting larger numbers of players. You'll need to spend time learning the basics of your chosen language and become comfortable with creating some smaller games by yourself before you're ready to work with a team or try tackling a more complex project like an MMO. If you don't have prior experience I would probably suggest either Python (which was used extensively in EVE Online and Toontown Online amongst others) or Java (which was used for RuneScape and Spiral Knights amongst others). ![]() If you already have some experience you would probably be well off using a language you're already familiar with. You'll need to start by choosing a programming language for your project. What skills do you bring to the table? Ideally you should be a programmer so you can start the project and do most of the work for yourself - this also frees you from relying completely on others.
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